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coen490 File List
Here is a list of all files with brief descriptions:
angle.cpp
[code]
angle.h
[code]
Blast.cpp
[code]
Blast.h
[code]
Blasts.h
[code]
BlockBuilding.cpp
[code]
BlockBuilding.h
[code]
BoundedValue.cpp
[code]
BoundedValue.h
[code]
callbacks.cpp
[code]
callbacks.h
[code]
camera.cpp
[code]
camera.h
[code]
Controller.cpp
[code]
Controller.h
[code]
CTF.cpp
[code]
CTF.h
[code]
Cursor.cpp
[code]
Cursor.h
[code]
Deathmatch.cpp
[code]
Deathmatch.h
[code]
Debugger.cpp
[code]
Debugger.h
[code]
Debugging class. Only prints messages if debugging is enabled
dynamicElement.cpp
[code]
dynamicElement.h
[code]
element.cpp
[code]
element.h
[code]
ENetworkManager.cpp
[code]
enetworkmanager.h
[code]
Engine.cpp
[code]
Engine.h
[code]
Explosion .cpp
[code]
Explosion.h
[code]
FPS.cpp
[code]
FPS.h
[code]
Game.cpp
[code]
Game.h
[code]
GameInputHandler.cpp
[code]
GameInputHandler.h
[code]
GameManager.cpp
[code]
GameManager.h
[code]
GenericBuilding.cpp
[code]
GenericBuilding.h
[code]
GUI.cpp
[code]
GUI.h
[code]
hoverCraft.cpp
[code]
hoverCraft.h
[code]
hoverTank.cpp
[code]
hoverTank.h
[code]
InGameScreen.cpp
[code]
InGameScreen.h
[code]
input.cpp
[code]
input.h
[code]
loadBuildingsStub.cpp
[code]
MachineGun.cpp
[code]
MachineGun.h
[code]
MGBlast.cpp
[code]
MGBlast.h
[code]
MGFire.cpp
[code]
MGFire.h
[code]
NetworkManager.cpp
[code]
networkmanager.h
[code]
Implementation of the
CNetworkManager
class
NMConnection.cpp
[code]
NMConnection.h
[code]
NMGame.cpp
[code]
NMGame.h
[code]
NMNetInterface.cpp
[code]
NMNetInterface.h
[code]
NMPlayer.cpp
[code]
NMPlayer.h
[code]
NMProjectile.cpp
[code]
NMProjectile.h
[code]
PlasmaBlast.cpp
[code]
PlasmaBlast.h
[code]
plasmaBolt.cpp
[code]
plasmaBolt.h
[code]
plasmaCannon.cpp
[code]
plasmaCannon.h
[code]
player.cpp
[code]
player.h
[code]
Position.cpp
[code]
Position.h
[code]
projectile.cpp
[code]
projectile.h
[code]
projectileWeapon.cpp
[code]
projectileWeapon.h
[code]
Screen.cpp
[code]
Screen.h
[code]
singleton.h
[code]
Implementation of the
CSingleton
template class
sound.cpp
[code]
sound.h
[code]
SpawnPoint.cpp
[code]
SpawnPoint.h
[code]
StaticElement.cpp
[code]
StaticElement.h
[code]
tank.cpp
[code]
tank.h
[code]
Terrain.cpp
[code]
Terrain.h
[code]
TerrainSection.cpp
[code]
TerrainSection.h
[code]
Text.cpp
[code]
Text.h
[code]
TexturizerSingleton.cpp
[code]
TexturizerSingleton.h
[code]
Timer.cpp
[code]
Timer.h
[code]
tnlGhostConnection.h
[code]
tnlNetInterface.h
[code]
tnlNetObject.h
[code]
unit.cpp
[code]
unit.h
[code]
Utility.cpp
[code]
Utility.h
[code]
Wall.cpp
[code]
Wall.h
[code]
weapon.cpp
[code]
weapon.h
[code]
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