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coen490 File List

Here is a list of all files with brief descriptions:
angle.cpp [code]
angle.h [code]
Blast.cpp [code]
Blast.h [code]
Blasts.h [code]
BlockBuilding.cpp [code]
BlockBuilding.h [code]
BoundedValue.cpp [code]
BoundedValue.h [code]
callbacks.cpp [code]
callbacks.h [code]
camera.cpp [code]
camera.h [code]
Controller.cpp [code]
Controller.h [code]
CTF.cpp [code]
CTF.h [code]
Cursor.cpp [code]
Cursor.h [code]
Deathmatch.cpp [code]
Deathmatch.h [code]
Debugger.cpp [code]
Debugger.h [code]Debugging class. Only prints messages if debugging is enabled
dynamicElement.cpp [code]
dynamicElement.h [code]
element.cpp [code]
element.h [code]
ENetworkManager.cpp [code]
enetworkmanager.h [code]
Engine.cpp [code]
Engine.h [code]
Explosion .cpp [code]
Explosion.h [code]
FPS.cpp [code]
FPS.h [code]
Game.cpp [code]
Game.h [code]
GameInputHandler.cpp [code]
GameInputHandler.h [code]
GameManager.cpp [code]
GameManager.h [code]
GenericBuilding.cpp [code]
GenericBuilding.h [code]
GUI.cpp [code]
GUI.h [code]
hoverCraft.cpp [code]
hoverCraft.h [code]
hoverTank.cpp [code]
hoverTank.h [code]
InGameScreen.cpp [code]
InGameScreen.h [code]
input.cpp [code]
input.h [code]
loadBuildingsStub.cpp [code]
MachineGun.cpp [code]
MachineGun.h [code]
MGBlast.cpp [code]
MGBlast.h [code]
MGFire.cpp [code]
MGFire.h [code]
NetworkManager.cpp [code]
networkmanager.h [code]Implementation of the CNetworkManager class
NMConnection.cpp [code]
NMConnection.h [code]
NMGame.cpp [code]
NMGame.h [code]
NMNetInterface.cpp [code]
NMNetInterface.h [code]
NMPlayer.cpp [code]
NMPlayer.h [code]
NMProjectile.cpp [code]
NMProjectile.h [code]
PlasmaBlast.cpp [code]
PlasmaBlast.h [code]
plasmaBolt.cpp [code]
plasmaBolt.h [code]
plasmaCannon.cpp [code]
plasmaCannon.h [code]
player.cpp [code]
player.h [code]
Position.cpp [code]
Position.h [code]
projectile.cpp [code]
projectile.h [code]
projectileWeapon.cpp [code]
projectileWeapon.h [code]
Screen.cpp [code]
Screen.h [code]
singleton.h [code]Implementation of the CSingleton template class
sound.cpp [code]
sound.h [code]
SpawnPoint.cpp [code]
SpawnPoint.h [code]
StaticElement.cpp [code]
StaticElement.h [code]
tank.cpp [code]
tank.h [code]
Terrain.cpp [code]
Terrain.h [code]
TerrainSection.cpp [code]
TerrainSection.h [code]
Text.cpp [code]
Text.h [code]
TexturizerSingleton.cpp [code]
TexturizerSingleton.h [code]
Timer.cpp [code]
Timer.h [code]
tnlGhostConnection.h [code]
tnlNetInterface.h [code]
tnlNetObject.h [code]
unit.cpp [code]
unit.h [code]
Utility.cpp [code]
Utility.h [code]
Wall.cpp [code]
Wall.h [code]
weapon.cpp [code]
weapon.h [code]

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